Character: Difference between revisions
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A '''character''' consists of a mesh of multiple parts, a skeleton and animations, and feature flags dictating how the character can be customized. | A '''character''' consists of a mesh of multiple parts, a skeleton and animations, and feature flags dictating how the character can be customized. | ||
== Character features == | |||
=== Character models === | |||
Character models are the models player characters use when they spawn into a world. | |||
By default, the primary character model is '''Round6''', composed of 4 rounded limbs, a rounded torso and a cylindrical head. | |||
==== Round6 ==== | |||
The character model contains the following: | |||
* Parts: Head, Torso, ArmLeft, ArmRight, LegLeft, LegRight | |||
* Skeleton: BRoot, BTorso, BHead, BArmL, BArmR, BLegL, BLegR, | |||
* Animations: Idle, Walk, Jump, Sit, Wield, Climb | |||
* Standard UVs: [http://git.icynet.eu/freeblox/assets/raw/branch/master/shirt.png Shirt], [http://git.icynet.eu/freeblox/assets/raw/branch/master/pants.png Pants] (Roblox-compatible) | |||
* Features: 6 colors, Height scale, T-shirts (1), Shirts (1), Pants (1), Hats (5), Faces (1), Body (5), Tools (1). | |||
=== Character colors === | |||
Character model parts' colors can be picked. Configurable by character model. | |||
=== Character height === | |||
Character vertical scale can be modified. Can be disabled for character model. | |||
=== Character clothing === | |||
Three main parts: T-shirts, Shirts and Pants. Combined into single character texture. | |||
When creating, need to specify which character model(s) it supports. | |||
=== Character accessories === | |||
Hats, Faces, Tools, Front, Back, etc..? | |||
When creating, need to specify which character model(s) it supports (or add variations for different models?) | |||
=== Ideas and other stuff === | |||
==== MyLittleQuadruped character model ==== | |||
Basic pony character model inspired by My Little Pony: Friendship is Magic, usable for ponies and furry characters. | |||
* Parts: Head, Body, HoofLeft, HoofRight, LegLeft, LegRight | |||
* Features: 6 colors, Height scale, Hats (manes, horn, etc), Faces (eye color and style), Tools (hoof wields, telekinetic effects), Body (tails, wings, bags etc) |
Revision as of 17:30, 7 July 2023
A character consists of a mesh of multiple parts, a skeleton and animations, and feature flags dictating how the character can be customized.
Character features
Character models
Character models are the models player characters use when they spawn into a world.
By default, the primary character model is Round6, composed of 4 rounded limbs, a rounded torso and a cylindrical head.
Round6
The character model contains the following:
- Parts: Head, Torso, ArmLeft, ArmRight, LegLeft, LegRight
- Skeleton: BRoot, BTorso, BHead, BArmL, BArmR, BLegL, BLegR,
- Animations: Idle, Walk, Jump, Sit, Wield, Climb
- Standard UVs: Shirt, Pants (Roblox-compatible)
- Features: 6 colors, Height scale, T-shirts (1), Shirts (1), Pants (1), Hats (5), Faces (1), Body (5), Tools (1).
Character colors
Character model parts' colors can be picked. Configurable by character model.
Character height
Character vertical scale can be modified. Can be disabled for character model.
Character clothing
Three main parts: T-shirts, Shirts and Pants. Combined into single character texture.
When creating, need to specify which character model(s) it supports.
Character accessories
Hats, Faces, Tools, Front, Back, etc..?
When creating, need to specify which character model(s) it supports (or add variations for different models?)
Ideas and other stuff
MyLittleQuadruped character model
Basic pony character model inspired by My Little Pony: Friendship is Magic, usable for ponies and furry characters.
- Parts: Head, Body, HoofLeft, HoofRight, LegLeft, LegRight
- Features: 6 colors, Height scale, Hats (manes, horn, etc), Faces (eye color and style), Tools (hoof wields, telekinetic effects), Body (tails, wings, bags etc)